![Nevaring. Processing in Blender3d](http://bileyg.com/wp-content/uploads/2015/03/nevaring_process_01-1024x576.png)
The processing of Nevaring has started today. The first stage is to define and separate the road itself. Then I gonna divide the whole track to details by layers to attach individual toon-styled materials & textures if required.
The processing of Nevaring has started today. The first stage is to define and separate the road itself. Then I gonna divide the whole track to details by layers to attach individual toon-styled materials & textures if required.