Elven Turbo Bolt (T111) by bileyg on Sketchfab Today I’ve started on Sketchfab with my first #edgeControl model #111 Elven Turbo Bolt. It’s very interesting experience because Sketchfab is doubtless the most comfortable and tiny place providing 3D on web experience. It was easy, funny and really pleasant to upload […]
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PyGame В журнале ЛинуксФормат прочитал введение в программироване на python, снабженное руководством по созданию небольшой игры с помощью python-движка pyGame. Оказалось pyGame обладает отличным сайтом, наполненном примерами, шаблонами и документацией. Все это требует детального изучения — активными пользователями наработано действительно много, количественно и качественно. Набор из готовых шаблонов GUI, которые […]
For the period of 3 years we have done a lot of work in our way from BGE to Unity3d. This section tells you about most important steps and demonstrates you our past products. SAAB 91. Virtual Race SKIDRULES. SAAB 91 Virtual Race is Blender Game Engine based standalone game […]
Martinsh blog http://devlog-martinsh.blogspot.ru/?m=1 Marco Monster «Car physics for games» http://www.asawicki.info/Mirror/Car%20Physics%20for%20Games/Car%20Physics%20for%20Games.html Physics http://physics.info/drag/
Distrakt-ZX is the retro racing game combining simple 3d racing with 8-bit look like graphix. Project is open, game is free. You can easily download & use it as you wish — play, study, use fragments or take it as the base for your own racing game DOWNLOAD FROM GOOGLE.DRIVE […]
Preliminary release of my latest project has been published!!! Legendary Formula Easter monoposto Estonia 21M & honorous racing track Nevaring is inside the retro minimalistic Blender game. The programm is fully functionable and has online score — Laptime table realized with amazing python module Tweepy. So you can easily compete […]
Render and rasterizer Nice module to work with: Game window/fullscreen, resolution & also modes of game look like on/off GLSL, motion blur, so on. http://www.blender.org/api/blender_python_api_2_74_5/bge.render.html Loading objects Forum link. http://blenderartists.org/forum/archive/index.php/t-284817.html Status http://www.blender.org/api/blender_python_api_2_74_5/bge.types.KX_LibLoadStatus.html LibLoad http://www.blender.org/api/blender_python_api_2_74_5/bge.logic.html The most amazing bge.logic.getBlendFileList(path = «//») Returns a list of blend files in the same […]
Skidrules.Burning here! Althrough the skidrules.org website was discontionued, the game itself is alive an now it’s presented here. You can PLAY THE WEBVERSION clicking the button placed at the left sidebar. Or you could also download windows version (x32 or x64) for installation to your computer. This way you could […]
Nevaring taken from RFactor mod «Formula Vostok» is nice, but every object needs to be reworked for my purpose. As I told before I converted the track to .blend file. Now I play with making accurate mesh for each object. So there I’ll post the screens of the finished objects.
Article about AI for computer driven opponents in Pure, ATV racing game. Outdated but may be interesting as principles. Press this link to go to source.
The processing of Nevaring has started today. The first stage is to define and separate the road itself. Then I gonna divide the whole track to details by layers to attach individual toon-styled materials & textures if required.
Neva Ring or Nevskoye koltso is the legendary track had been inviting a lot of local, federal & international racing events during the Soviet & post-Soviet period. And now I have the model of it in Blender. See the pic below: RFactor resources RFactor is well known realistic racing […]
хабр. Статья про ресурсы для инди разработчиков. Очень интересно и полезно. Изучаем. DESURA — интернет-магазин инди (и не только) игр. А вот что следует изучить глубже. Ибо indievania скончалась.
Today I’ve finished the Blender 2.73 tests implementing toon materials with special 2d filter with fat outlines. Now I can say I’m satisfyed with the picture & probably I will continue to work in this direction. The things I only should do is to install the 2d filter and play […]