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Today I’ve finished the Blender 2.73 tests implementing toon materials with special 2d filter with fat outlines. Now I can say I’m […]
Everybody could make a mistake… Me too. I use to make a lot of mistakes during the gamedev process, because I experiment […]
Preliminary release of my latest project has been published!!! Legendary Formula Easter monoposto Estonia 21M & honorous racing track Nevaring is inside […]