Как работать со SNAPами из консоли
Как работать со SNAPами из консоли. Полезная информация с официального сайта ubuntu. Размещаю на своем сайте для личного удобства в…
Как работать со SNAPами из консоли. Полезная информация с официального сайта ubuntu. Размещаю на своем сайте для личного удобства в…
For the period of 3 years we have done a lot of work in our way from BGE to Unity3d.…
«1989 | Race open» Screenshots Gallery. 2 pics for each car included.
Distrakt-ZX is the retro racing game combining simple 3d racing with 8-bit look like graphix. Project is open, game is…
Preliminary release of my latest project has been published!!! Legendary Formula Easter monoposto Estonia 21M & honorous racing track Nevaring…
Render and rasterizer Nice module to work with: Game window/fullscreen, resolution & also modes of game look like on/off GLSL,…
http://blenderartists.org/forum/archive/index.php/t-284817.html
Nevaring taken from RFactor mod «Formula Vostok» is nice, but every object needs to be reworked for my purpose. As…
The processing of Nevaring has started today. The first stage is to define and separate the road itself. Then I…
Neva Ring or Nevskoye koltso is the legendary track had been inviting a lot of local, federal & international racing…
Today I’ve finished the Blender 2.73 tests implementing toon materials with special 2d filter with fat outlines. Now I can…
I’m recently criticized for conservatism. For example, I still use Blender 2.49 while the actual version is 2.73… So I’ve…
Instead of additional gameplay adding I’ve decided to develop the graphics of Distrakt-ZX. To make it look closer to classic…
Distrakt 0.20 work started. The main upgrade of this version is «GARAGE» — possibility to select the car before race.…